26 October 2007
Even though there has not been a formal OpenRM release since September 2005,
development/debugging has been continuing. The OpenRM project is still
alive and well :-).
We expect the next formal release to happen in early 2008. Due to the
fact there have been a small number of API changes, the next
version will be named 1.8.
A quick summary
of updates/new features is as follows:
- Scene Graph data consistency across multiple writers, multiple readers
and multistage rendering modes.
- Expanded callbacks in RMaux and RM to provide a much greater degree
of flexibility between the application and the scene graph system.
- Better support for 64-bit OS's, so you have have RMprimitives with
more than 2 billion vertices, colors, etc.
- MinGW build infrastructure (thanks to David K)
- Various other bug fixes.
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Fall 2006
OpenRM serves as the visualization and rendering engine for two papers
on the subject of high performance network traffic visual data analysis.
One, in the
IEEE
Symposium on Visual Analytics Science and Technology, focuses on the
new idea of using histogram cross products as a visual interface technique
for mining a hero-sized collection of network connection data.
Accelerating
Network Traffic Analytics Using Query-Driven Visualization (PDF).
The other, appearing in
Supercomputing 2006, extends
these ideas by implementing and benchmarking parallel techniques for
multidimensional histogram formulation, and applies these new techniques to
detect the origin of a coordinated, distributed network scan in a
hero-sized collection of network connection data.
Detecting
Distributed Scans Using High-Performance Query-Driven Visualization (PDF)
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